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Circle of Death

6th-level, Necromancy

Negative energy ripples out in a 60-foot-radius Sphere from a point you choose within range. Each creature in that area makes a Constitution saving throw, taking 8d8 Necrotic damage on a failed save or half as much damage on a successful one.

Using a Higher-Level Spell Slot. The damage increases by 2d8 for each spell slot level above 6.

Classes: Bard; Sorcerer; Warlock; Wizard

Source: Player's Handbook (2024) p. 250. Available in the SRD and the Free Rules (2024)