continual-flame-xphb

Continual Flame

2nd-level, Evocation

A flame springs from an object that you touch. The effect casts Bright Light in a 20-foot radius and Dim Light for an additional 20 feet. It looks like a regular flame, but it creates no heat and consumes no fuel. The flame can be covered or hidden but not smothered or quenched.

Classes: Artificer; Bard (College of Lore); Bard; Cleric; Druid; Fighter (Eldritch Knight); Rogue (Arcane Trickster); Sorcerer (Divine Soul, Good); Wizard (Evoker); Wizard

Source: Player's Handbook (2024) p. 256. Available in the SRD and the Free Rules (2024)